Displaying Enemy HP Bars in Bakin
When developing a game in Bakin, there will come a point where you want to display not just the player’s and allies’ HP bars, but enemy HP bars as well. In those situations, how do you
Bakin’s Layout Tool
Summary
This article, together with the previous two, covered Bakin’s newer VRM import feature. I think I’ve now written everything I wanted to say about VRM imports for the time being, so next time I’d like to cover a different topic.
That said, writing these guides has reminded me how easy Bakin makes things—importing VRoid models, creating motions, and equipping gear like we covered this time.
Compared to Unity or Unreal Engine it’s undeniably less capable in terms of features, but as a game engine that lets you create games without deep technical knowledge, it’s genuinely impressive.
Especially when I see the direction that RPG Maker (now officially “RPG Maker,” of course) has gone, I think Bakin has a lot of promise for the future—though for some reason it hasn’t really caught on with a wider audience.
Honestly, given how much it can do, I’d love to see it get more popular. My only worry is that if it stays niche, development might stall.
I’ll continue covering how to build games in Bakin going forward—check back if you’re interested.
📚 Series: RPG Maker Bakin: Game Development Guide (8/17)